Monday, April 6, 2009
Core Animation not being only for animation
Monday, April 6, 2009
I just read a very interesting post at Theocacao (Scott Stevenson) regarding the Core Animation framework implementation in user interfaces. The gist is that typically you'd import the framework when you want to do some kind of animation, but there are other uses for it as well (just as some are using Pixel Bender in AS3 to offload some heavy computation threadlike).
Animation is the most significant obstacle that Core Animation tackles, but it's far from being the only benefit. This is a really versatile framework with huge performance potential. You can have thousands of CALayers on the screen at the same time without breaking a sweat. It probably wouldn't be practical to try the same with NSView instances.You can enjoy the entire post the follow up comments right here. This is a bit too advanced for me at the moment, I like .xib files and creating views and all that in InterfaceBuilder, but I can see what this guy is on about.
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