Wednesday, May 21, 2008
Flash Player 10 Speed
Wednesday, May 21, 2008
1 Comments
You can see (31fps) that hyper mode here is pretty freaking fast (timer delay of 0ms) using a Pixel Bender filter on 4 random images with random settings. Good times.
This is not using GPU surfacing. I suppose it might be interesting to see a version of it with that activated. Well, wait a minute...
That's not possible as I read on Tinic's blog:
The Pixel Bender runtime in the Flash Player is drastically different from what you find in the Adobe Pixel Bender Toolkit. The only connection the Flash Player has is the byte code which the toolkit does generate, it generates files with the .pbj extension. A .pbj file contains a binary representation of opcodes/instructions of your Pixel Bender kernel, much the same way a .swf contains ActionScript3 byte code. The byte code itself is designed to translate well into a number of different run times, but for this Flash Player release the focus was a software run time.Alright, it seems to be running quick enough as it is to be honest. Nice work there.
You heard right, software run time. Pixel Bender kernels do not run using any GPU functionality whatsoever in Flash Player 10.
Labels: flash player
