I am currently a Principal Software Engineer at Bose Corporation in Corporate Research within Research & Development. I produce various experience simulations and protoypes of concepts and ideas that are anywhere from one to ten years out. I design and develop user interfaces, experiences, audio augmentation, VR, web, and for mobile platforms.Learn More
Everything is guided by serving customer needs.
It can sometimes be easy to think a feature or a product will be widely accepted - without testing, you'll end up designing only for yourself.
I love to bring concepts and ideas to life. To experience them before committing to advanced hardware, firmware, software, etc. Evaluate them early and iterate. Allow for informed and qualified decisions.
How I typically do what I do to get things done.
Adobe CS, Sketch, Figma.
iOS, Arduino, Unity 3D.
Xcode, Swift, SwiftUI
Previous companies and my tasks
Bose Corporation, R&D, Framingham, MA
Directech-eMerge, Quest Fore, Vance Wright Adams.
Awarded patents, authored books, and ancient awards.
10963146. 10869154. US9172897B2. US8601394B2. US20130104082A1. US9354726B2. USD687843S1.
2x Macromedia Site of the day, Co-author on five published Flash technology books, Technical Editor for another, and authored content for a Flash 5 Centential Media Arts training CDRom. Other informaton on my CV.
It's difficult for some people to evaluate concepts without fully experiencing them.
I welcome notes of greeting, wishes to collaborate, and general contact. Send me a quick messag and I'll get back to you when I can.
Available upon request.