Tuesday, February 26, 2008
Tuesday, February 26, 2008    

The iPhone touch surface prevents for certain mouse actions, ones Flash eats up to provide a lot of its fun... rollOvers, rollOuts, mouse positions, etc. Since the iPhone doesn't bubble those down, what would be left? A mouse onRelease I guess. And video (which exists on the iPhone in the form of YouTube H.264 already). I agree that Flash on an iPhone would be tons of fun if it could work, but maybe the SDK will be fun enough to use that you'll author iPhone-specific applications using it. Just maybe. We can all agree that writing apps for the iPhone in Flash/Flex would leverage skills we already possess but I don't see how Flash could really succeed on the iPhone because of the Flash-required user-manipulation hurdles already present in the hardware.


2 Comments:

Blogger Kenneth said...
 

“I can speak from Flash Player SDK experience. If you are using the SDK for a certain platform you have the option to introduce new native functions and events. My guess is they would map new gestures for the IPhone port.”
 
Anonymous Paulius Uza said...
 

“onClick, onMouseUp, onMouseDown should work normally.

Strangely onRollOn and onRollOut would also work, because user can roll over an object *AFTER* clicking on something (for ex.: drag and drop an item on container)

Other mouse events are not that crucial, can we have our SDK now? Please?!”
 
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